

Lode Runner IV - Teikoku Karano Dasshutsu (Japan)
Impulsado por EmulatorJS · Arcade
- Consola
- Arcade
- Jugadores
- 2P sim
Sobre Lode Runner IV - Teikoku Karano Dasshutsu (Japan)
Videojuego Arcade publicado hace 40 años: Lode Runner - Teikoku Kara no Dasshutsu (c) 1986 Irem Corp. - TÉCNICO - Hardware del sistema Irem M-62 CPU principal: Zilog Z80 (@ 4 Mhz) Sonido CPU: Motorola M6803 (@ 894.886 Khz) Chips de sonido: (2x) Instrumento general AY8910 (@ 894,886 Khz), (2x) MSM5205 (@ 384 Khz) Jugadores: 2 Control: palanca de mando de 8 direcciones Botones: 2 => [A] EXCAVAR A LA IZQUIERDA, [B] EXCAVAR A LA DERECHA -TRIVIA- Publicado en noviembre de 1986 por Irem, bajo licencia de Broderbund. El subtítulo de este juego se traduce del japonés como "Escape From the Empire". Alfa Records lanzó un álbum de banda sonora de edición limitada para este juego (R*Type: Irem Game Music - 28XA-199) el 1 de enero de 1988.
Player layout in our catalog: 2P sim.
If you are exploring by feel rather than by title, jump from the tags above into the matching genre rooms, or return to the Arcade hall for the full wall.
Open Play on this page to start Lode Runner IV - Teikoku Karano Dasshutsu (Japan). Keyboard, USB/Bluetooth pads, and the on-screen touch gamepad all work inside the emulator bar. Save states and fullscreen live on that same bar so you can pause mid-session and resume later.
Cabinet dossier
Player layout on this cabinet: 2P sim.
Genre tags on Classic Arcade Games: Platform, Arcade.
Capturas






Máquinas de al lado
Nearby cabinets you may also open from this hall (each on its own play page):Lode Runner (set 1), Lode Runner II - The Bungeling Strikes Back, Lode Runner III - The Golden Labyrinth, Lode Runner - The Dig Fight, Aladdin (bootleg of Japanese Mega Drive version), Altered Beast (set 8) (8751 317-0078), Armored Warriors, Alien Storm (World, 2 Players), Bad Dudes vs. Dragonninja (US revision 1), Vs. Balloon Fight (set BF4 A-3), Bay Route (set 3, World), BeatHead (prototype)
Explore more on this site
Same series
Lode Runner (set 1) · Lode Runner II - The Bungeling Strikes Back · Lode Runner III - The Golden Labyrinth · Lode Runner - The Dig Fight
Same genre
Lode Runner (set 1) · Lode Runner II - The Bungeling Strikes Back · Lode Runner III - The Golden Labyrinth · Lode Runner - The Dig Fight · Aladdin (bootleg of Japanese Mega Drive version) · Altered Beast (set 8) (8751 317-0078) · Armored Warriors · Alien Storm (World, 2 Players) · Bad Dudes vs. Dragonninja (US revision 1) · Vs. Balloon Fight (set BF4 A-3) · Bay Route (set 3, World) · BeatHead (prototype)
How to play Lode Runner IV - Teikoku Karano Dasshutsu (Japan) online
- Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start.
- USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
- On phones, open the on-screen pad from the emulator bar; rotate sits next to fullscreen.
- Save states, load, volume, and fullscreen stay on the emulator bar between credits.
Questions about Lode Runner IV - Teikoku Karano Dasshutsu (Japan)
Can I play Lode Runner IV - Teikoku Karano Dasshutsu (Japan) free in a browser?
Yes. Classic Arcade Games hosts Lode Runner IV - Teikoku Karano Dasshutsu (Japan) as a Arcade cabinet you can start on this page. The emulator loads in the browser; you do not need to install a separate app.
What controls does Lode Runner IV - Teikoku Karano Dasshutsu (Japan) support?
Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start. USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
Are there other games in the same series as Lode Runner IV - Teikoku Karano Dasshutsu (Japan)?
Yes — related series cabinets on this site include Lode Runner (set 1), Lode Runner II - The Bungeling Strikes Back, Lode Runner III - The Golden Labyrinth, Lode Runner - The Dig Fight. Each has its own play page with the same browser emulator path.
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<iframe src="https://es.classicarcade.games/games/arcade/ldrun4?embed=1" width="800" height="600" allowfullscreen allow="gamepad; autoplay; fullscreen"></iframe>










